From the outside, the Move controller may seem ridiculous, but the headset is shimmy around a collapsing structure like Nathan Drake. I’ve done most of these things in VR before, but never in the same game.
You can ski, climb, zipline between platforms, operate cranes, and much more in different places. For example, kamikaze enemies usually make noise when approaching, but can also appear behind and explode without warning.įortunately, there’s a lot more to do besides combat. I’ve died quite a few in these sections, but often felt unfair. It would be nice to have more weapon types available during a given shootout.Ī small amount of combat is fine, but in the second half of the approximately three-hour run time, you’ll have to kill many enemies before you can move on. Therefore, the only two guns that can be accessed at any time are an automatic weapon like Uzi, which fires a pistol and a laser.
Weapons feel comfortable to use, but unfortunately more powerful weapons such as shotguns and grenade launchers are disposable and disappear when you run out of ammo.
There is a lack of enemy diversity and there are only a few types of enemies.